<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
  <channel>
    <title>&gt; voidtick</title>
    <link>https://example.com/blog/</link>
    <description>Just a portfolio of my latest projects and quests</description>
    <language>en-US</language>
    <item>
      <title>Global context provider</title>
      <link>https://example.com/blog/extend-global-context/</link>
      <guid isPermaLink="true">https://example.com/blog/extend-global-context/</guid>
      <description>One more way to expose nodes globally in a scene.</description>
      <pubDate>Tue, 06 Oct 2026 00:00:00 GMT</pubDate>
    </item>
    <item>
      <title>Handling arguments in signals</title>
      <link>https://example.com/blog/handling-arguments-for-signals/</link>
      <guid isPermaLink="true">https://example.com/blog/handling-arguments-for-signals/</guid>
      <description>Passing data with signals without breaking your code.</description>
      <pubDate>Tue, 06 Oct 2026 00:00:00 GMT</pubDate>
    </item>
    <item>
      <title>Encapsulating numerical values into resources</title>
      <link>https://example.com/blog/encapsulating-numerical-values-into-resources/</link>
      <guid isPermaLink="true">https://example.com/blog/encapsulating-numerical-values-into-resources/</guid>
      <description>How to wrap numbers like HP or XP into a reusable Godot resource.</description>
      <pubDate>Mon, 05 Oct 2026 00:00:00 GMT</pubDate>
    </item>
  </channel>
</rss>